The Council of Kyrk

After slaying Francis the Wizard (who had been conducting experiments to turn the townsfolk of Kyrk into living weapons) the PCs came upon an active portal. After some trepidation, they stepped through and found themselves on a free floating island high above the darkened lands of the Shadowfell.

After dispatching a pair of Intellect Devourers and a Giant Fell Bloodleech, our heroes found the artifact that was holding the portal open. Unfortunately, as soon as the artifact was removed, the portal closed, trapping whoever removed it on the wrong side. They were able to secure a rope to the artifact, and pull it loose from it's housing while they were on the other side, (hopefully) closing the portal forever.

On their way out of the lab, the Sheriff of Kyrk stopped them, revealing that Rhogar had been exiled from Kyrk.  Ama attempted to talk their way out of the situation and the Sheriff agreed to let the others go, but demanded that Rhogar remain to face him in one-on-one combat. Alda advised the group that this would be an acceptable compromise, but Ama made a counteroffer involving an arrow to the Sheriff's face.

After defeating the Sheriff, they exited the lab to find a group of guards waiting for them. When they discovered the Sheriff had been slain, they thanked the PCs. An emergency meeting of what remained of the down guard decided that these Heroes of Kyrk would be named the newly-created "Council of Kyrk." The PCs are now the leaders of this small community, and they have a lot of work ahead of them – including naming a new Sheriff to lead the town in their stead while they are out adventuring.

The Problem with Kyrk

The PCs returned to Cytheria, and told The Daring Dragoon what they had found.  He was concerned by the mention of a coming war between humans in the note – the Dragoon keeps careful tabs on the goings-on in Cytheria, and was certain that if there were some preparations for war, he would know about them.  He asked the PCs to head to Kyrk and ask around.

The PCs arrived in Kyrk and went about investigating what might be going on. They learned that the townsfolk in Kyrk had been falling ill and disappearing, kidnapped by the town guard. They also learned of a secret tunnel behind the Sheriff's office, where the disappearing citizens are being taken.

They entered the tunnel and discovered an underground complex. It seems that Stan, the Sheriff, has been performing experiments on the townsfolk.  According to the notes the PCs found, the Apple Water is actually coming from an active portal. Drinking enough Apple Water builds up a person's resistance to the dark energy coming from the portal.  Once their resistance is high enough, they mutate into unthinking fell creatures. Stan plans to use these creatures to wage war on Cytheria.

The PCs stormed the complex, killing several guards.  They were also forced to kill two of the mutated townsfolk, who had been enslaved by magical collars.


After their encounter with the mutants, the PCs came to a closed door, hearing whispers and shuffling inside…

The Kobold Warrens

The PCs set off to search the Kobold Warrens for evidence of the Kobold's plans and the identity of this "Fire God."

After battling their way through scores of Kobolds, they came to a part of the cave with worked stone walls. Yurthen was able to determine that they were ancient, older even than the stone walls of the Dwarven city Helm, and expertly made to stand the test of time. They had happened upon the ruins of a buried city.

They were able to solve a shadow puzzle locking a door that led further into the ruins, and came to a large room that contained what appeared to be a scying pool.  When they stepped closer to investigate, however, great tentacles emerged and attacked. It was then they learned that it was not a scying pool, but a portal to another plane.

They defeated the extraplaner creature, and found a note where someone detailed his experiments on the portals, and his plans to use to Kobolds to test the defenses of the humans. The note also referenced a coming war between the humans.

Armed with this knowledge, the PCs headed back towards Cytheria to inform the Daring Dragoon of their findings.


Paths Diverged

Our brave heroes decided to take a short rest before continuing, triggering an ingenious Kobold trap.  The ground beneath Rhogar and Leiana opened, swallowing them up. It would be days before they would be able to make their escape and rejoin the group.

Ama, Yurthen, and Alda continued on.  They triumphed against the Kobold's Champion and his Fire Beetle pet, and learned that his tribe had come under the influence of something they called "The Fire King."

They brought this intelligence back to the Council of Five in Cytheria, only to discover that the council did not seem the most reputable of ruling bodies. During their meeting, a flamboyantly dressed man in a mask appeared. He knocked over Head Councilman Fink, stealing some official looking papers that the Councilman was carrying.

Ama recognized this masked man as the Daring Dragoon, a folk hero who was known to fight against the establishment for the common folk.  Yurthen aided the Dragoon's escape, then took off after him along with Alda.  

Ama remained behind to attempt to talk their way out of trouble.  She managed to convince the Council not to arrest them all – provided the party brought them the head of the Dragoon within 24 hours.

Yurthen and Alda caught up with the Dragoon, and set up a meeting to discuss their common goals.

The Party rejoined, and located the head of a man who had been recently executed for High Tax Evasion. They put a duplicate of the Dragoon's mask on this head, and successfully passed it off as the Daring Dragoon.

Rhogar and Leiana will hopefully be able to escape from the hole soon.


Fort Midpoint
A Kobold Problem

The Players met at the front gates of Cytheria, but were denied entry.  The City gates have been locked down due to a theft in the city.

While pondering how they could get access to the city, they spotted a man dressed in the uniform of the Cytherian Guard approaching from across the desert sands.  He was badly injured, but they were able to stabilize his condition, and he informed them that Fort Midpoint had been taken by a large force of Kobolds.

Sir Richard the Maimed, Guard Captain of Cytheria, offered the Adventurer's a deal. If they were able to deal with the Kobold problem, the City Council would definately wish to meet with them – which would, of course, neccesitate their entry to the city.

The party travelled to Fort Midpoint to find it locked down by Kobolds, but the party Bard was able to enter the fort by breaking into a whirlwind of gemstones and passing through the gate.  It turns out Amasuna is a Shardmind - and also what was stolen from Cytheria.  It turns out that Shardminds are valued as slaves by the most affluent of Cytheria's citizens.

She was able to bluff a Kobold into opening the gate to allow the rest of the party entry. They were able to clear the courtyard, and have taken a short rest before checking the interior of the fort…


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